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AI Insights · Timothy · October 2024

Performance of Top 5 Business Games in the US, Q3 2024

In Q3 2024, leading business games in the US showed varied trends in downloads, revenue, and active users, with notable shifts in user engagement and monetization.

Performance of Top 5 Business Games in the US, Q3 2024

The third quarter of 2024 witnessed significant movements in the performance of top business games on a unified platform in the United States. According to data from Sensor Tower, these games displayed diverse trends in downloads, revenue, and weekly active users.

Idle Lumber Empire - Wood Game saw a decline in revenue over the quarter, starting from around $284K in early July and dipping to $194K by the end of September. Downloads followed a similar pattern, decreasing from 55.8K to a low of 23.8K mid-quarter, before recovering to 44.7K. Weekly active users also decreased initially from 138.8K to 81.8K, but rebounded to 114.2K towards the end of September.

My Perfect Hotel exhibited a steady decline in revenue, from $136K in early July to $82.9K by late September. Downloads showed a similar downward trend, dropping from 302.7K to 137.9K. Weekly active users decreased from over 1M to 738.3K, indicating a reduction in user engagement over the quarter.

Atlas Earth experienced fluctuating revenue, peaking at $94.7K mid-August and closing the quarter at $93.7K. Downloads were relatively stable, with a slight increase from 19.1K to 26.4K. The game maintained a consistent base of weekly active users, ranging from 91.9K to 101.7K by the end of the quarter.

Idle Bank Tycoon: Money Game saw a remarkable rise in revenue, from $51.6K in early July to over $101K by the end of September. Downloads followed an upward trajectory, climbing from 56K to 73.9K. Weekly active users increased significantly, reaching 517.3K from a starting point of 438.3K, indicating growing user engagement.

Idle Office Tycoon-Money game faced a decline in revenue, starting at $69.3K and decreasing to $51.1K by the quarter's end. Downloads fluctuated, starting at 26.4K, dropping mid-quarter, and ending at 19.1K. Weekly active users decreased from 100K to 74.1K, reflecting a reduction in user retention.

These insights highlight the dynamic nature of the business games category in the US market during Q3 2024. For more detailed information and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024